An overview of funded funded art projects I contributed to.
A Multi-User, Virtual Reality Theatrical Experience Led By A Live Actor
(2019 - present) - Technical Director/Lead Developer
Virtual Reality (HMD), Live Performance, Oculus Quest, Oculus Quest2, Multi-user, Networked, Unity, C#, Blender, Multi-disciplinary team, Voice Chat, VRTK, Audacity, Kinect Tracking
VR Performance of US Soldier Experiences
(2014 - 2017) - Lead Programmer
Unity, C#, Blender, Virtual Reality (CAVE2), Android, iOS, Audacity, Virtual Reality (HMD), Oculus Rift, Multi-disciplinary team